“Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.”
This TED talk, from 2010, points out an interesting argument about the continuously growing gamers society: what if the skills gamers use in virtual worlds, could be implemented in real world situations?